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The Technical ArtistArt. Code. Pipelines. Games.

Make the pain
go away

Guides, code examples and browser tools for technical art. Start with the problem you’re working on, whether that’s your first Python script or a production pipeline.

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13 departments997 snippets9 browser tools0 paywalls
VEX snippetsExamples for procedural work.950Python snippetsThe small scripts that add up.47Browser toolsTools for common tasks.9Glossary termsA shared language for the job.400+
THE COMPLETE INDEX

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13 departments
Tech ArtWhat technical artists do, how the specialisations differ, and how to work well with the people around you.
CareerPortfolio advice, CVs, interviews and working in a studio, with version control and salary discussions along the way.
PythonPython for technical art, with 47 snippets, examples across DCCs and a step-by-step batch-renaming tool.
MayaPyMEL, Maya’s Python API and rigging automation. Start with a task in your scene and build from there.
BlenderExporting assets for games, building Geometry Nodes networks and automating work with bpy.
HoudiniVEX, procedural workflows, Python in Houdini, and a searchable library of 950 VEX snippets.
Unreal EngineEditor basics, the asset pipeline, materials, Blueprints, editor Python, and a full performance section.
SimplygonAutomated LODs, remeshing, material merging, draw-call reduction, Maya workflows, and standalone Python processors.
Shaders & HLSLHLSL basics, Unreal custom nodes and practical checks for shaders that don’t look right.
GlossaryThe tech art dictionary: 400+ terms, tagged by topic, searchable, filterable, and linked across the site.
Indie DevChoosing an engine, exploring funding options and finding useful resources for a small team.
Field NotesPrintable cheat sheets for TA maths, VEX, and texture formats, plus breakdowns of how this site's tools were built.
ToolsNine browser tools for checking assets, preparing textures and setting up pipeline rules.
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Build and share a project

Choose an area from the specialisations guide, build a project that demonstrates your decisions, and ask for feedback before applying for roles.