“The job of a Technical Artist is to make the pain go away” (ta.org)
“I like to think of myself as ‘proactively lazy'” (GDC 2017 Tech Art Roundtable)
I’ve been a Tech Artist in the games industry for almost a decade. When I started, it seemed no one really knew what it meant. Turns out, we still don’t. Every studio categorizes what we do differently.
It’s exciting, crazy and stressful, sometimes all at once. I wouldn’t have it any other way!
This website started as a place for brain dumps. Then I realized no one would ever look at it.
So I’m now slowly filling it with information that hopefully will help people out.